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BerzerkStudio
Berzerk Studio is composed of a small but skilled team, with limitless imagination and know-how. Our goal here is to make hi-quality indie games for everyone by setting up a wide variety of game styles.

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Joined on 12/16/08

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New stuuuuffff

Posted by BerzerkStudio - August 12th, 2013


Hey pals and palettes!

So we sneaked in the expansion for Battle Cry last Friday, well, not really sneaked in, more like "I had a blog post ready but forgot to press submit before leaving and now it's lost and I completely forgot all the witty jokes I had made and now it's Monday and I miss my bed god I need coffee did the janitor break something there's something missing on my desk SOMEONE ATE MY PORRIDGE"

Wait what who why where was I, oh yeah, Battle Cry update!

The update includes 70 new items, the first out of three single player acts, some balancing fixes that were suggested by players, bunch of backend fixes that would bore the frick out of you and a few new interface features.

The next acts and the 4 locked legendary units will be unlocked later this months, over the next two updates when the rest of the team comes back from vacation. Until then if you find bugs or have any feedback, I'm still here to at least answer and and give out hugs.

Non-Battle Cry related, thanks a lot again for all the fun words on Peacekeeper, 1rst daily and weekly pick, 2nd for robot day, an inbox full of axe puns and we even got a review on TV! We've been caressing the idea of radically updating it with some more content and getting it either on Steam or free-gen consoles since you pals liked it so much. You guys think there would be any interest in that?

So yeah, in short, you guys are awesome and the entire team extends their manly (and ladymanly) fist for the brutalest of fistbumps in history.

PS: Mister Tom, make more mystery boxes, we got store credit burning our pockets.

New stuuuuffff


Comments

They do make some pretty big mystery boxes, but I guess no one gives Tom the kind of diversified swag he needs to make them all up. Some of my contributions were probably too old, weird or dirty to be useful :\

The dirty part is the best part!